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Innovating Innovation with Game Changers, Presented by SAP

Innovating Innovation with Game Changers, Presented by SAP

Thursday at 7 AM Pacific/10 AM Eastern

August 13th 2015:Special Encore Presentation: Gamification and Innovation: iWorker, Em'play'ee, and Col'laborer

The buzz: Gamification. Who in the workforce is driving the uptake of gamification in business? These ‘emPLAYees’ are Millennials. For them, work is about self-fulfillment, not just salary – and success is defined not by rank or seniority, but by personal matters. For your organization, gamification is not about serving managers and companies, it’s what interests employees. The silver lining: When games create an environment for creativity and innovation, everyone wins. The experts speak. Gopal RajGuru, Innovate+Grow: “Never tell people how to do things. Tell them what to do and they wil

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Featured Guests

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Gopal RajGuru

Gopal RajGuru, founder and Managing Director of Innovate+Grow Group (I+G) since 2000, is a sales educator, consultant, and university professor. He set-up I+G to provide consulting, coaching and training to help clients create new ideas to address unmet customer needs, validate them with customers, position them appropriately in the market, and build awareness through comprehensive inbound and outbound marketing. I+G also helps clients optimise their customer engagement model, and educate their sales teams to capture the value they create through more effective negotiation. Previously, Gopal led a team of consultants at PwC focused on year 2000 project management, optimisation and audit. H
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Mario Herger

Mario Herger, CEO and founder of Enterprise Garage Consultancy and a resident of Silicon Valley, likes all odd, innovative, artful, inspirational things. He trades in intrapreneurship, creativity, innovation and gamification. He has a PhD in Chemical Engineering and an undergraduate business degree. He has worked for SAP in Germany and California, has experiences with start-ups and founded his own companies. Mario has written 11 books so far. Das Silicon Valley Mindset (in German) elaborates in 400 pages on the elements that make the mindset and how we can combine that with our own strengths. He consults for Fortune 500 companies around the globe, conducts workshops, does analyst reports,
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Tonja Erismann

Tonja Erismann is Head of Innovation DNA in SAP’s Global Services Innovation group. She has over 15 years of emerging technology management and consulting experience with leading global businesses. Since joining SAP in 2010, Tonja has worked in SAP strategic initiatives heading programs in the areas of Innovation Management, Mobile, UX and IOT. A senior Design Thinking coach, Tonja holds an executive MBA in ICT from University of Fribourg (Switzerland), in collaboration with University of Cambridge (UK) and East China University of Science and Technology. Her academic background is in Mathematics, IT and Linguistics. She has authored several publications, e.g. "Defining Innovative Mobile S
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https://www.voiceamerica.com/show/2378/innovating-innovation-with-game-changers-presented-by-sap Innovating Innovation with Game Changers, Presented by SAP https://www.voiceamerica.com/show/2378/innovating-innovation-with-game-changers-presented-by-sap The buzz: Gamification. Who in the workforce is driving the uptake of gamification in business? These ‘emPLAYees’ are Millennials. For them, work is about self-fulfillment, not just salary – and success is defined not by rank or seniority, but by personal matters. For your organization, gamification is not about serving managers and companies, it’s what interests employees. The silver lining: When games create an environment for creativity and innovation, everyone wins. The experts speak. Gopal RajGuru, Innovate+Grow: “Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity” (Gen. George Patton). Mario Herger, Enterprise Gamification Consultancy: “Gamification is big data on employees and will transform the way companies select, evaluate, and promote employees.” Tonja Erismann, SAP: “In every job that must be done, there is an element of fun” (Mary Poppins). Join us for Gamification and Innovation: iWorker, Em’play’ee, Col’laborer. VoiceAmerica | Talk Radio | Online Talk Radio studio@voiceamerica.com false DD/MM/YYYY Add to Calendar
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